If you have ever felt like you were half-shouting on stream or your own voice sounded muffled in your headphones, the missing ingredient may be sidetone. It is a small feature with a big effect on how natural talking feels during a long session. Here is what it is and when to turn it on.

What sidetone is

Sidetone (also called direct or self-monitoring) feeds a little of your own microphone back into your headphones in real time, so you hear yourself as you speak. Closed-back headphones seal your ears off, which makes your own voice sound distant and pushes many people to talk too loudly. Sidetone restores the natural sense of hearing yourself.

Two ways to get it

Method Latency Where to set it
Hardware direct monitor Effectively zero Interface knob/button
Software monitor Adds delay OBS/driver mixer

Why it matters

Without sidetone, sealed headphones cause the “shouting streamer” effect: you cannot gauge your own volume, so you overcompensate and end up loud and fatigued. With a touch of your voice mixed back in, you speak at a comfortable level, your pacing sounds more relaxed, and you catch problems like plosive pops or a mic bumped out of position immediately. It also lets you confirm your gate and filters are behaving as you talk.

Hardware versus software

The best sidetone is hardware direct monitoring on your audio interface: it routes the mic straight to your headphones with essentially zero delay, which is critical because even a tiny delay on your own voice is distracting. Software monitoring through OBS or a driver adds latency that can make you stumble over your words. If your interface has a direct monitor knob or button, use it and keep any software monitoring off.

How much to use

You want just enough to hear yourself naturally, not a loud copy of your voice. Set the direct-monitor level so your voice sits gently alongside game and chat audio. Too much and it feels like talking into a bucket; too little and the shouting effect returns. Dial it until speaking feels like a normal conversation in a quiet room.

Getting the level and latency right

Sidetone only helps if it arrives instantly, which is why hardware direct monitoring on your interface beats any software route. Software monitoring through OBS or a driver mixer adds a small but real delay, and hearing your own voice a fraction of a second late is genuinely disorienting, enough to make you stumble over words. If your interface has a direct-monitor knob or button, use it and switch any software monitoring off so the copy of your voice you hear is effectively zero-latency.

Level matters almost as much as latency. Set the sidetone just loud enough to hear yourself naturally within the mix of game and chat audio, not as a booming duplicate. Too much and it feels like talking into a bucket, which is as distracting as no sidetone at all; too little and the sealed-headphone shouting effect creeps back. Aim for the sensation of a normal conversation in a quiet room, and remember this only changes your own monitoring, so you can tune it purely for your comfort without affecting a single thing your viewers hear.

FAQ

Does sidetone affect what my viewers hear?

No. It only routes your mic into your own headphones for monitoring. Your audience hears the processed stream mix, unaffected by your sidetone level.

Why does software monitoring feel off?

It adds latency, so you hear your voice a fraction of a second late, which throws off speech. Use hardware direct monitoring for zero-delay sidetone whenever possible.

Bottom line

Sidetone feeds your own voice back into sealed headphones so you stop shouting and speak naturally through long streams. Use your interface’s hardware direct monitoring for zero latency, keep the level just loud enough to hear yourself, and leave software monitoring off to avoid distracting delay. It is a tiny setting that makes hours behind the mic far more comfortable.

Related guides

Browse all Streaming Gear guides →